Nvidia's Next-Gen DLSS

Nvidia’s Next-Gen DLSS to Use AI for In-Game Asset Generation

Nvidia’s next-gen DLSS will use AI to generate in-game assets, improving performance and visual quality.

Main Points:

  • AI-Generated Textures and Objects: Future DLSS versions will create game assets from scratch using AI.
  • Performance Boost: This will offload work from the shader cores, enhancing frame rates on RTX GPUs.
  • Enhanced NPCs: AI will also generate non-player characters, enriching game worlds.

Summary:

Nvidia’s CEO Jensen Huang has unveiled plans for the next generation of DLSS technology, which will leverage AI to generate in-game textures, characters, and objects. This innovation aims to significantly enhance gaming performance by offloading tasks to tensor cores, thereby freeing up shader cores and boosting frame rates. Nvidia is also developing new texture compression technology that uses AI neural networks to improve texture quality without increasing video memory demands. Additionally, the new DLSS iteration will generate NPCs, making game worlds more dynamic and immersive. This marks a step toward Nvidia’s vision of fully AI-driven game rendering.

Source: Nvidia’s next-gen DLSS may leverage AI — tech will be able to generate in-game textures, characters, and objects from scratch

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